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Old Jul 05, 2005, 03:24 PM // 15:24   #1
Wilds Pathfinder
 
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Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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Lightbulb FUTURE EXPANSION! *GIVE ME yoUR SUGESTIONS! ;)

hey guys,

i will like to here what you
want/think there to be in the
future expansion, here is what i think:

new items, quests, skills, creatures, elite bosses/skills and that the mission/story line will be extended.
maybe new area/map new race (like the dwarfs) new
profession (i know sounds stupid but hey, why not?) like
a druid or warlock ( thinking wow now )
and it will be cool, if you could have a mount or somthing

so plz post what you want/think there will be in the future expansion.
thanx


PS: when will the next expansion come out?

Last edited by ktadie; Jul 05, 2005 at 05:19 PM // 17:19..
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Old Jul 05, 2005, 03:49 PM // 15:49   #2
Frost Gate Guardian
 
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Join Date: Jun 2005
Guild: Hate Breeders
Profession: E/Mo
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I would like to have my undead minions that I raise to be placed in the group team list thingy. Just like pets. I hate having to waste valuable time looking for my minions to check on there health. It would be nice just to be able to glance on the side of the screen to see their status so I know if they need healing etc.

Although this is more of a patch thingy than an extra for an expansion.
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Old Jul 05, 2005, 03:58 PM // 15:58   #3
Frost Gate Guardian
 
Join Date: May 2005
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Currently the game has about 80% of it's effort devoted to PvE and the remaining 20% devoted to PvP. It was a good choice to make since PvE requires more depth for it to hold any interest at all, and PvP is somewhat self supporting.

I'd like to see the expantions geared more toward making the GvG aspect of the game more dynamic.

Weekly ellimination tournaments.
Invitational events.
Tangable, though not empowering rewards.

What I really don't want to see is an escalation of power in the game. I'll not buy a single expansion if they head down the road of MUDflation which completely destroyed DAoC.
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Old Jul 05, 2005, 04:12 PM // 16:12   #4
Wilds Pathfinder
 
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Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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sounds good, any other sugestions?
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Old Jul 05, 2005, 04:36 PM // 16:36   #5
Ascalonian Squire
 
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Join Date: Jun 2005
Location: Huntsville, TX
Guild: Wyld Styllions Reunion Tour
Profession: E/N
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i would like a system that allows you to manage your team of henchmen to move to cerain areas or attack certain targets. this option should only be available to party leader to prevent others from screwing with the bots location.

i just think that right now when its just you and a bunch of henchmen its basically a one target at a time thing.

i hate to be so materialistic but some new armor looks wouldnt hurt either...

but i still love the hell out of this game.
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Old Jul 05, 2005, 04:39 PM // 16:39   #6
Frost Gate Guardian
 
Join Date: Apr 2005
Location: London
Guild: Lords Of The Immortal [Loti]
Profession: R/W
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If henchmen are able to be controlled - they should also act human. And screw up sometimes Like going Rogue (Hey Stefan would do that!).

Oh yea and running away (Alesia - born to do).

Basically make them more human like.
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